// -*- C++ -*- //============================================================================= /** * @file Env_Value_T.h * * Template to encapsulate getting a value from an environment variable * and using a supplied default value if not in the environment. * * @author Chris Cleeland (derived from work by Carlos O'Ryan) */ //============================================================================= #ifndef ACE_ENV_VALUE_T_H #define ACE_ENV_VALUE_T_H #include /**/ "ace/pre.h" #include /**/ "ace/config-all.h" #include "ace/Global_Macros.h" #include "ace/OS_NS_stdlib.h" #include "ace/Copy_Disabled.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL /** * @class ACE_Env_Value * * @brief Environment Variable Value * * Reads a variable from the user environment, providing a default * value. */ template class ACE_Env_Value : private ACE_Copy_Disabled { public: /** * Default constructor which isn't bound to a specific environment * variable name or a default value. Before being useful it must * open()'d. */ ACE_Env_Value (); /// Constructor that calls open(). ACE_Env_Value (const ACE_TCHAR *varname, const T &vardefault); /// Destroy the value. ~ACE_Env_Value (); /// Returns the value as type T. operator T (); /// The constructor, read @a varname from the environment, using /// @a defval as its value if it is not defined. void open (const ACE_TCHAR *varname, const T &defval); /// Returns the name of the variable being tracked. const ACE_TCHAR *varname () const; private: void fetch_value (); const ACE_TCHAR *varname_; T value_; }; /// Function to convert a string @a s into type @c T. template void ACE_Convert (const ACE_TCHAR *s, T &t); ACE_END_VERSIONED_NAMESPACE_DECL #if defined (__ACE_INLINE__) #include "ace/Env_Value_T.inl" #endif /* __ACE_INLINE__ */ #include "ace/Env_Value_T.cpp" ACE_BEGIN_VERSIONED_NAMESPACE_DECL template <> inline void ACE_Convert (const ACE_TCHAR *s, ACE_TCHAR *&v) { v = (ACE_TCHAR *) s; } template <> inline void ACE_Convert (const ACE_TCHAR *s, const ACE_TCHAR *&v) { v = (const ACE_TCHAR *) s; } template <> inline void ACE_Convert (const ACE_TCHAR *s, short &si) { si = static_cast (ACE_OS::strtol (s, 0, 10)); } template <> inline void ACE_Convert (const ACE_TCHAR *s, u_short &us) { us = static_cast (ACE_OS::strtol (s, 0, 10)); } template <> inline void ACE_Convert (const ACE_TCHAR *s, u_int &i) { i = static_cast (ACE_OS::strtol (s, 0, 10)); } template <> inline void ACE_Convert (const ACE_TCHAR *s, long &l) { l = ACE_OS::strtol (s, 0, 10); } template <> inline void ACE_Convert (const ACE_TCHAR *s, int &i) { i = static_cast (ACE_OS::strtol (s, 0, 10)); } template <> inline void ACE_Convert (const ACE_TCHAR *s, u_long &ul) { ul = ACE_OS::strtoul (s, 0, 10); } template <> inline void ACE_Convert (const ACE_TCHAR *s, double &d) { d = ACE_OS::strtod (s, 0); } // Default calls a CTOR on type T of the form 'T::T(const char*)', but // users can feel free to create their own specialized conversion // functions if necessary, as shown above. Note that for 'char*' the // default is used because a simple cast will be performed and no // conversion will be necessary. template inline void ACE_Convert (const ACE_TCHAR *s, T &t) { t = T (s); } ACE_END_VERSIONED_NAMESPACE_DECL #include /**/ "ace/post.h" #endif /* ACE_ENV_VALUE_T_H */