/* -*- C++ -*- */ //============================================================================= /** * @file DEV_IO.h * * @author Gerhard Lenzer * @author Douglas C. Schmidt */ //============================================================================= #ifndef ACE_DEV_IO_H #define ACE_DEV_IO_H #include /**/ "ace/pre.h" #include "ace/DEV.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #if defined (ACE_HAS_STREAM_PIPES) # include "ace/OS_NS_stropts.h" #endif /* ACE_HAS_STREAM_PIPES */ #include "ace/os_include/os_stdio.h" #include "ace/os_include/sys/os_uio.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL class ACE_Time_Value; /** * @class ACE_DEV_IO * * @brief Read/Write operations on Devices. */ class ACE_Export ACE_DEV_IO : public ACE_DEV { public: friend class ACE_DEV_Connector; /// Default constructor. ACE_DEV_IO (); // = Various send operations. /// send upto @a n bytes in @a buf. ssize_t send (const void *buf, size_t n) const; /// Recv upto @a n bytes in @a buf. ssize_t recv (void *buf, size_t n) const; /// Send n bytes, keep trying until n are sent. ssize_t send_n (const void *buf, size_t n) const; /** * @name I/O operations * * Notes on common parameters: * * @a buf is the buffer to write from or receive into. * * @a len is the number of bytes to transfer. * * The @a timeout parameter in the following methods indicates how * long to blocking trying to transfer data. If @a timeout == 0, * then the call behaves as a normal send/recv call, i.e., for * blocking sockets, the call will block until action is possible; * for non-blocking sockets, EWOULDBLOCK will be returned if no * action is immediately possible. * * If @a timeout != 0, the call will wait until the relative time * specified in *@a timeout elapses. * * The "_n()" I/O methods keep looping until all the data has been * transferred. These methods also work for sockets in non-blocking * mode i.e., they keep looping on EWOULDBLOCK. @a timeout is used * to make sure we keep making progress, i.e., the same timeout * value is used for every I/O operation in the loop and the timeout * is not counted down. * * The return values for the "*_n()" methods match the return values * from the non "_n()" methods and are specified as follows: * * - On complete transfer, the number of bytes transferred is returned. * - On timeout, -1 is returned, errno == ETIME. * - On error, -1 is returned, errno is set to appropriate error. * - On EOF, 0 is returned, errno is irrelevant. * * On partial transfers, i.e., if any data is transferred before * timeout/error/EOF, @a bytes_transferred will contain the number of * bytes transferred. */ ssize_t recv_n (void *buf, size_t n, const ACE_Time_Value *timeout = 0, size_t *bytes_transferred = 0) const; #if defined (ACE_HAS_STREAM_PIPES) /// Recv bytes via STREAM pipes using "band" mode. ssize_t recv (ACE_Str_Buf *cntl, ACE_Str_Buf *data, int *band, int *flags) const; /// Send bytes via STREAM pipes using "band" mode. ssize_t send (const ACE_Str_Buf *cntl, const ACE_Str_Buf *data, int band, int flags) const; /// Recv @a cntl and @a data via STREAM pipes. ssize_t recv (ACE_Str_Buf *cntl, ACE_Str_Buf *data, int *flags) const; /// Send @a cntl and @a data via STREAM pipes. ssize_t send (const ACE_Str_Buf *cntl, const ACE_Str_Buf *data, int flags = 0) const; #endif /* ACE_HAS_STREAM_PIPES */ /// Send iovecs via <::writev>. ssize_t send (const iovec iov[], size_t n) const; /// Recv iovecs via <::readv>. ssize_t recv (iovec iov[], size_t n) const; /** * Send N char *ptrs and int lengths. Note that the char *'s * precede the ints (basically, an varargs version of writev). The * count N is the *total* number of trailing arguments, *not* a * couple of the number of tuple pairs! */ ssize_t send (size_t n, ...) const; /** * This is an interface to ::readv, that doesn't use the struct * iovec explicitly. The ... can be passed as an arbitrary number * of (char *ptr, int len) tuples. However, the count N is the * *total* number of trailing arguments, *not* a couple of the * number of tuple pairs! */ ssize_t recv (size_t n, ...) const; /// Send @a n bytes via Win32 WriteFile using overlapped I/O. ssize_t send (const void *buf, size_t n, ACE_OVERLAPPED *overlapped) const; /// Recv @a n bytes via Win32 ReadFile using overlapped I/O. ssize_t recv (void *buf, size_t n, ACE_OVERLAPPED *overlapped) const; /// Dump the state of an object. void dump () const; // = The following two methods are no-ops to keep the // ACE_Connector happy. /// Return the local endpoint address. int get_local_addr (ACE_DEV_Addr &) const; /// Return the address of the remotely connected peer (if there is /// one). int get_remote_addr (ACE_DEV_Addr &) const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; // = Meta-type info typedef ACE_DEV_Addr PEER_ADDR; private: /// Address of device we are connected to. ACE_DEV_Addr addr_; }; ACE_END_VERSIONED_NAMESPACE_DECL #if defined (__ACE_INLINE__) #include "ace/DEV_IO.inl" #endif /* __ACE_INLINE__ */ #include /**/ "ace/post.h" #endif /* ACE_DEV_IO_H */