#include "RLECompressor.h" #include "ace/OS_NS_string.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_RLECompressor::ACE_RLECompressor() : ACE_Compressor(ACE_COMPRESSORID_RLE) { } // Compress using Run Length Encoding (RLE) ACE_UINT64 ACE_RLECompressor::compress(const void *in_ptr, ACE_UINT64 in_len, void *out_ptr, ACE_UINT64 max_out_len) { const ACE_Byte *in_p = static_cast(in_ptr); ACE_Byte *out_p = static_cast(out_ptr); ACE_UINT64 src_len = in_len; // Save for stats ACE_UINT64 out_index = 0; ACE_UINT64 out_base = 0; size_t run_count = 0; bool run_code = false; if (in_p && out_p && in_len) { while (in_len-- > 0) { ACE_Byte cur_byte = *in_p++; switch (out_index ? run_count : 128U) { // BootStrap to 128 case 128: if ((out_base = out_index++) >= max_out_len) { return ACE_UINT64(-1); // Output Exhausted } run_code = false; run_count = 0; // Switch off compressing // Fall Through default: // Fix problem where input exhaused but maybe compressing if (in_len ? cur_byte == *in_p : run_code) { if (run_code) { // In Compression? out_p[out_base] = ACE_Byte(run_count++ | 0x80); continue; // Stay in Compression } else if (run_count) { // Xfering to Compression if ((out_base = out_index++) >= max_out_len) { return ACE_UINT64(-1); // Output Exhausted } run_count = 0; } run_code = true; // We Are Now Compressing } else if (run_code) { // Are we in Compression? // Finalise the Compression Run Length out_p[out_base] = ACE_Byte(run_count | 0x80); // Reset for Uncmpressed if (in_len && (out_base = out_index++) >= max_out_len) { return ACE_UINT64(-1); // Output Exhausted } run_code = false; run_count = 0; continue; // Now restart Uncompressed } break; } out_p[out_base] = ACE_Byte(run_count++ | (run_code ? 0x80 : 0)); if (out_index >= max_out_len) { return ACE_UINT64(-1); // Output Exhausted } out_p[out_index++] = cur_byte; } this->update_stats(src_len, out_index); } return out_index; // return as our output length } // Decompress using Run Length Encoding (RLE) ACE_UINT64 ACE_RLECompressor::decompress(const void *in_ptr, ACE_UINT64 in_len, void *out_ptr, ACE_UINT64 max_out_len) { ACE_UINT64 out_len = 0; const ACE_Byte *in_p = static_cast(in_ptr); ACE_Byte *out_p = static_cast(out_ptr); if (in_p && out_p) while(in_len-- > 0) { ACE_Byte cur_byte = *in_p++; ACE_UINT32 cpy_len = ACE_UINT32((cur_byte & ACE_CHAR_MAX) + 1); if (cpy_len > max_out_len) { return ACE_UINT64(-1); // Output Exhausted } else if ((cur_byte & 0x80) != 0) { // compressed if (in_len-- > 0) { ACE_OS::memset(out_p, *in_p++, cpy_len); } else { return ACE_UINT64(-1); // Output Exhausted } } else if (in_len >= cpy_len) { ACE_OS::memcpy(out_p, in_p, cpy_len); in_p += cpy_len; in_len -= cpy_len; } else { return ACE_UINT64(-1); // Output Exhausted } out_p += cpy_len; max_out_len -= cpy_len; out_len += cpy_len; } return out_len; } ACE_SINGLETON_TEMPLATE_INSTANTIATE(ACE_Singleton, ACE_RLECompressor, ACE_SYNCH_MUTEX); // Close versioned namespace, if enabled by the user. ACE_END_VERSIONED_NAMESPACE_DECL