// -*- C++ -*- //========================================================================== /** * @file Barrier.h * * $Id$ * * Moved from Synch.h. * * @author Douglas C. Schmidt */ //========================================================================== #ifndef ACE_BARRIER_H #define ACE_BARRIER_H #include /**/ "ace/pre.h" #include /**/ "ace/ACE_export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include /**/ "ace/config-all.h" // ACE platform supports some form of threading. #if !defined (ACE_HAS_THREADS) #include "ace/OS_NS_errno.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL /** * @class ACE_Barrier * * @brief This is a no-op to make ACE "syntactically consistent." */ class ACE_Export ACE_Barrier { public: ACE_Barrier (unsigned int, const ACE_TCHAR * = 0, void * = 0) {} ~ACE_Barrier (void) {} int wait (void) { ACE_NOTSUP_RETURN (-1); } void dump (void) const {} }; ACE_END_VERSIONED_NAMESPACE_DECL #else /* ACE_HAS_THREADS */ #include "ace/Condition_Thread_Mutex.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL struct ACE_Export ACE_Sub_Barrier { // = Initialization. ACE_Sub_Barrier (unsigned int count, ACE_Thread_Mutex &lock, const ACE_TCHAR *name = 0, void *arg = 0); ~ACE_Sub_Barrier (void); /// True if this generation of the barrier is done. ACE_Condition_Thread_Mutex barrier_finished_; /// Number of threads that are still running. int running_threads_; /// Dump the state of an object. void dump (void) const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; }; /** * @class ACE_Barrier * * @brief Implements "barrier synchronization". * * This class allows number of threads to synchronize * their completion of (one round of) a task, which is known as * "barrier synchronization". After all the threads call * on the barrier they are all atomically released and can begin a new * round. * * This implementation uses a "sub-barrier generation numbering" * scheme to avoid overhead and to ensure that all threads wait to * leave the barrier correct. This code is based on an article from * SunOpsis Vol. 4, No. 1 by Richard Marejka * (Richard.Marejka@canada.sun.com). */ class ACE_Export ACE_Barrier { public: /// Initialize the barrier to synchronize @a count threads. ACE_Barrier (unsigned int count, const ACE_TCHAR *name = 0, void *arg = 0); /// Default destructor. ~ACE_Barrier (void); /// Block the caller until all @c count threads have called @c wait and /// then allow all the caller threads to continue in parallel. /// /// @retval 0 after successfully waiting for all threads to wait. /// @retval -1 if an error occurs or the barrier is shut /// down (@sa shutdown ()). int wait (void); /// Shut the barrier down, aborting the wait of all waiting threads. /// Any threads waiting on the barrier when it is shut down will return with /// value -1, errno ESHUTDOWN. /// /// @retval 0 for success, -1 if already shut down. /// /// @since ACE beta 5.4.9. int shutdown (void); /// Dump the state of an object. void dump (void) const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; protected: /// Serialize access to the barrier state. ACE_Thread_Mutex lock_; /// Either 0 or 1, depending on whether we are the first generation /// of waiters or the next generation of waiters. int current_generation_; /// Total number of threads that can be waiting at any one time. int count_; /** * We keep two @c sub_barriers, one for the first "generation" of * waiters, and one for the next "generation" of waiters. This * efficiently solves the problem of what to do if all the first * generation waiters don't leave the barrier before one of the * threads calls wait() again (i.e., starts up the next generation * barrier). */ ACE_Sub_Barrier sub_barrier_1_; ACE_Sub_Barrier sub_barrier_2_; ACE_Sub_Barrier *sub_barrier_[2]; private: // = Prevent assignment and initialization. void operator= (const ACE_Barrier &); ACE_Barrier (const ACE_Barrier &); }; /** * @class ACE_Thread_Barrier * * @brief Implements "barrier synchronization" using ACE_Thread_Mutexes! * * This class is just a simple wrapper for ACE_Barrier that * selects the USYNC_THREAD variant for the locks. */ class ACE_Export ACE_Thread_Barrier : public ACE_Barrier { public: /// Create a Thread_Barrier, passing in the optional @a name. ACE_Thread_Barrier (unsigned int count, const ACE_TCHAR *name = 0); /// Default destructor. ~ACE_Thread_Barrier (void); /// Dump the state of an object. void dump (void) const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; }; ACE_END_VERSIONED_NAMESPACE_DECL #if defined (__ACE_INLINE__) #include "ace/Barrier.inl" #endif /* __ACE_INLINE__ */ #endif /* !ACE_HAS_THREADS */ #include /**/ "ace/post.h" #endif /* ACE_BARRIER_H */