#include "ace/ACE.h" #include "ace/Basic_Types.h" #include "ace/Handle_Set.h" #include "ace/Auto_Ptr.h" #include "ace/SString.h" #include "ace/Version.h" #include "ace/Message_Block.h" #include "ace/Log_Category.h" #include "ace/Flag_Manip.h" #include "ace/OS_NS_sys_select.h" #include "ace/OS_NS_string.h" #include "ace/OS_NS_strings.h" #include "ace/OS_NS_signal.h" #include "ace/OS_NS_stdio.h" #include "ace/OS_NS_sys_resource.h" #include "ace/OS_NS_sys_wait.h" #include "ace/OS_NS_sys_time.h" #include "ace/OS_NS_time.h" #include "ace/OS_NS_sys_uio.h" #include "ace/OS_NS_sys_stat.h" #include "ace/OS_NS_ctype.h" #include "ace/OS_NS_fcntl.h" #include "ace/OS_TLI.h" #include "ace/Truncate.h" #if !defined (__ACE_INLINE__) #include "ace/ACE.inl" #endif /* __ACE_INLINE__ */ #if defined (ACE_HAS_POLL) # include "ace/OS_NS_poll.h" #endif /* ACE_HAS_POLL */ // Open versioned namespace, if enabled by the user. ACE_BEGIN_VERSIONED_NAMESPACE_DECL namespace ACE { // private: // Used internally so not exported. // Size of allocation granularity. size_t allocation_granularity_ = 0; // Size of a VM page. size_t pagesize_ = 0; // Are we debugging ACE? // Keeps track of whether we're in some global debug mode. char debug_; } int ACE::out_of_handles (int error) { // EMFILE is common to all platforms. if (error == EMFILE || #if defined (ACE_WIN32) // On Win32, we need to check for ENOBUFS also. error == ENOBUFS || #elif defined (HPUX) // On HPUX, we need to check for EADDRNOTAVAIL also. error == EADDRNOTAVAIL || #elif defined (ACE_LINUX) // On linux, we need to check for ENOENT also. error == ENOENT || // For RedHat5.2, need to check for EINVAL too. error == EINVAL || // Without threads check for EOPNOTSUPP error == EOPNOTSUPP || #elif defined (sun) // On sun, we need to check for ENOSR also. error == ENOSR || // Without threads check for ENOTSUP error == ENOTSUP || #elif defined (__FreeBSD__) // On FreeBSD we need to check for EOPNOTSUPP (LinuxThreads) or // ENOSYS (libc_r threads) also. error == EOPNOTSUPP || error == ENOSYS || #elif defined (__OpenBSD__) // OpenBSD appears to return EBADF. error == EBADF || #endif /* ACE_WIN32 */ error == ENFILE) return 1; else return 0; } u_int ACE::major_version (void) { return ACE_MAJOR_VERSION; } u_int ACE::minor_version (void) { return ACE_MINOR_VERSION; } u_int ACE::beta_version (void) { return ACE_BETA_VERSION; } u_int ACE::micro_version (void) { return ACE_MICRO_VERSION; } const ACE_TCHAR * ACE::compiler_name (void) { #ifdef ACE_CC_NAME return ACE_CC_NAME; #else return ACE_TEXT (""); #endif } u_int ACE::compiler_major_version (void) { #ifdef ACE_CC_MAJOR_VERSION return ACE_CC_MAJOR_VERSION; #else return 0; #endif } u_int ACE::compiler_minor_version (void) { #ifdef ACE_CC_MINOR_VERSION return ACE_CC_MINOR_VERSION; #else return 0; #endif } u_int ACE::compiler_beta_version (void) { #ifdef ACE_CC_BETA_VERSION return ACE_CC_BETA_VERSION; #else return 0; #endif } ACE_TCHAR ACE::nibble2hex (u_int n) { // Yes, this works for UNICODE return ACE_TEXT ("0123456789abcdef")[n & 0x0f]; } bool ACE::debug (void) { //FUZZ: disable check_for_ace_log_categories static const char *debug = ACE_OS::getenv ("ACE_DEBUG"); //FUZZ: enable check_for_ace_log_categories return (ACE::debug_ != 0) ? ACE::debug_ : (debug != 0 ? (*debug != '0') : false); } void ACE::debug (bool onoff) { ACE::debug_ = onoff; } int ACE::select (int width, ACE_Handle_Set *readfds, ACE_Handle_Set *writefds, ACE_Handle_Set *exceptfds, const ACE_Time_Value *timeout) { int result = ACE_OS::select (width, readfds ? readfds->fdset () : 0, writefds ? writefds->fdset () : 0, exceptfds ? exceptfds->fdset () : 0, timeout); if (result > 0) { # if !defined (ACE_WIN32) // This isn't needed for Windows... it's a no-op anyway. if (readfds) readfds->sync ((ACE_HANDLE) width); if (writefds) writefds->sync ((ACE_HANDLE) width); if (exceptfds) exceptfds->sync ((ACE_HANDLE) width); #endif /* ACE_WIN32 */ } return result; } int ACE::select (int width, ACE_Handle_Set &readfds, const ACE_Time_Value *timeout) { int result = ACE_OS::select (width, readfds.fdset (), 0, 0, timeout); #if !defined (ACE_WIN32) if (result > 0) readfds.sync ((ACE_HANDLE) width); #endif /* ACE_WIN32 */ return result; } int ACE::terminate_process (pid_t pid) { #if defined (ACE_HAS_PHARLAP) ACE_UNUSED_ARG (pid); ACE_NOTSUP_RETURN (-1); #elif defined (ACE_WIN32) // Create a handle for the given process id. ACE_HANDLE process_handle = ::OpenProcess (PROCESS_TERMINATE, FALSE, // New handle is not inheritable. pid); if (process_handle == ACE_INVALID_HANDLE || process_handle == 0) return -1; else { // Kill the process associated with process_handle. BOOL terminate_result = ::TerminateProcess (process_handle, 0); // Free up the kernel resources. ACE_OS::close (process_handle); return terminate_result ? 0 : -1; } #else return ACE_OS::kill (pid, 9); #endif /* ACE_HAS_PHARLAP */ } int ACE::process_active (pid_t pid) { #if !defined(ACE_WIN32) if (ACE_OS::kill (pid, 0) == 0) return 1; else if (errno == ESRCH) return 0; else return -1; #else // Create a handle for the given process id. ACE_HANDLE process_handle = ::OpenProcess (PROCESS_QUERY_INFORMATION, FALSE, pid); if (process_handle == ACE_INVALID_HANDLE || process_handle == 0) return 0; else { DWORD status; int result = 1; if (::GetExitCodeProcess (process_handle, &status) == 0 || status != STILL_ACTIVE) result = 0; ::CloseHandle (process_handle); return result; } #endif /* !ACE_WIN32 */ } const ACE_TCHAR * ACE::execname (const ACE_TCHAR *old_name) { #if defined (ACE_WIN32) const ACE_TCHAR *suffix = ACE_OS::strrchr (old_name, ACE_TEXT ('.')); if (suffix == 0 || ACE_OS::strcasecmp (suffix, ACE_TEXT (".exe")) != 0) { ACE_TCHAR *new_name = 0; size_t size = ACE_OS::strlen (old_name) + ACE_OS::strlen (ACE_TEXT (".exe")) + 1; ACE_NEW_RETURN (new_name, ACE_TCHAR[size], 0); ACE_TCHAR *end = new_name; end = ACE_OS::strecpy (new_name, old_name); // Concatenate the .exe suffix onto the end of the executable. // end points _after_ the terminating nul. ACE_OS::strcpy (end - 1, ACE_TEXT (".exe")); return new_name; } #endif /* ACE_WIN32 */ return old_name; } u_long ACE::hash_pjw (const char *str, size_t len) { u_long hash = 0; for (size_t i = 0; i < len; i++) { const char temp = str[i]; hash = (hash << 4) + (temp * 13); u_long g = hash & 0xf0000000; if (g) { hash ^= (g >> 24); hash ^= g; } } return hash; } u_long ACE::hash_pjw (const char *str) { return ACE::hash_pjw (str, ACE_OS::strlen (str)); } #if defined (ACE_HAS_WCHAR) u_long ACE::hash_pjw (const wchar_t *str, size_t len) { u_long hash = 0; for (size_t i = 0; i < len; i++) { // @@ UNICODE: Does this function do the correct thing with wchar's? const wchar_t temp = str[i]; hash = (hash << 4) + (temp * 13); u_long g = hash & 0xf0000000; if (g) { hash ^= (g >> 24); hash ^= g; } } return hash; } u_long ACE::hash_pjw (const wchar_t *str) { return ACE::hash_pjw (str, ACE_OS::strlen (str)); } #endif /* ACE_HAS_WCHAR */ ACE_TCHAR * ACE::strenvdup (const ACE_TCHAR *str) { ACE_TRACE ("ACE::strenvdup"); return ACE_OS::strenvdup (str); } /* Examples: Source NT UNIX ================================================================== netsvc netsvc.dll libnetsvc.so (PATH will be (LD_LIBRARY_PATH evaluated) evaluated) libnetsvc.dll libnetsvc.dll libnetsvc.dll + warning netsvc.so netsvc.so + warning libnetsvc.so ..\../libs/netsvc ..\..\libs\netsvc.dll ../../libs/netsvc.so (absolute path used) (absolute path used) */ const ACE_TCHAR * ACE::basename (const ACE_TCHAR *pathname, ACE_TCHAR delim) { ACE_TRACE ("ACE::basename"); const ACE_TCHAR *temp = ACE_OS::strrchr (pathname, delim); if (temp == 0) return pathname; else return temp + 1; } const ACE_TCHAR * ACE::dirname (const ACE_TCHAR *pathname, ACE_TCHAR delim) { ACE_TRACE ("ACE::dirname"); static ACE_TCHAR return_dirname[MAXPATHLEN + 1]; const ACE_TCHAR *temp = ACE_OS::strrchr (pathname, delim); if (temp == 0) { return_dirname[0] = '.'; return_dirname[1] = '\0'; return return_dirname; } else { // When the len is truncated, there are problems! This should // not happen in normal circomstances size_t len = temp - pathname + 1; if (len > (sizeof return_dirname / sizeof (ACE_TCHAR))) len = sizeof return_dirname / sizeof (ACE_TCHAR); ACE_OS::strsncpy (return_dirname, pathname, len); return return_dirname; } } ssize_t ACE::recv (ACE_HANDLE handle, void *buf, size_t len, int flags, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE_OS::recv (handle, (char *) buf, len, flags); else { int val = 0; if (ACE::enter_recv_timedwait (handle, timeout, val) ==-1) return -1; else { ssize_t bytes_transferred = ACE_OS::recv (handle, (char *) buf, len, flags); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } #if defined (ACE_HAS_TLI) ssize_t ACE::t_rcv (ACE_HANDLE handle, void *buf, size_t len, int *flags, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE_OS::t_rcv (handle, (char *) buf, len, flags); else { int val = 0; if (ACE::enter_recv_timedwait (handle, timeout, val) ==-1) return -1; else { ssize_t bytes_transferred = ACE_OS::t_rcv (handle, (char *) buf, len, flags); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } #endif /* ACE_HAS_TLI */ ssize_t ACE::recv (ACE_HANDLE handle, void *buf, size_t n, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE::recv_i (handle, buf, n); else { int val = 0; if (ACE::enter_recv_timedwait (handle, timeout, val) == -1) return -1; else { ssize_t bytes_transferred = ACE::recv_i (handle, buf, n); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } ssize_t ACE::recvmsg (ACE_HANDLE handle, struct msghdr *msg, int flags, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE_OS::recvmsg (handle, msg, flags); else { int val = 0; if (ACE::enter_recv_timedwait (handle, timeout, val) == -1) return -1; else { ssize_t bytes_transferred = ACE_OS::recvmsg (handle, msg, flags); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } ssize_t ACE::recvfrom (ACE_HANDLE handle, char *buf, int len, int flags, struct sockaddr *addr, int *addrlen, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE_OS::recvfrom (handle, buf, len, flags, addr, addrlen); else { int val = 0; if (ACE::enter_recv_timedwait (handle, timeout, val) == -1) return -1; else { ssize_t bytes_transferred = ACE_OS::recvfrom (handle, buf, len, flags, addr, addrlen); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } ssize_t ACE::recv_n_i (ACE_HANDLE handle, void *buf, size_t len, int flags, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. n = ACE_OS::recv (handle, static_cast (buf) + bytes_transferred, len - bytes_transferred, flags); // Check EOF. if (n == 0) return 0; // Check for other errors. if (n == -1) { // Check for possible blocking. if (errno == EWOULDBLOCK) { // Wait for the blocking to subside. int const result = ACE::handle_read_ready (handle, 0); // Did select() succeed? if (result != -1) { // Blocking subsided. Continue data transfer. n = 0; continue; } } // Other data transfer or select() failures. return -1; } } return static_cast (bytes_transferred); } ssize_t ACE::recv_n_i (ACE_HANDLE handle, void *buf, size_t len, int flags, const ACE_Time_Value *timeout, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; ssize_t result = 0; int error = 0; int val = 0; ACE::record_and_set_non_blocking_mode (handle, val); for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. // Since the socket is in non-blocking mode, this call will not // block. n = ACE_OS::recv (handle, static_cast (buf) + bytes_transferred, len - bytes_transferred, flags); // Check for errors. if (n == 0 || n == -1) { // Check for possible blocking. if (n == -1 && errno == EWOULDBLOCK) { // Wait upto for the blocking to subside. int const rtn = ACE::handle_read_ready (handle, timeout); // Did select() succeed? if (rtn != -1) { // Blocking subsided in period. Continue // data transfer. n = 0; continue; } } // Wait in select() timed out or other data transfer or // select() failures. error = 1; result = n; break; } } ACE::restore_non_blocking_mode (handle, val); if (error) return result; else return static_cast (bytes_transferred); } #if defined (ACE_HAS_TLI) ssize_t ACE::t_rcv_n_i (ACE_HANDLE handle, void *buf, size_t len, int *flags, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. n = ACE_OS::t_rcv (handle, (char *) buf + bytes_transferred, len - bytes_transferred, flags); // Check EOF. if (n == 0) return 0; // Check for other errors. if (n == -1) { // Check for possible blocking. if (errno == EWOULDBLOCK) { // Wait for the blocking to subside. int const result = ACE::handle_read_ready (handle, 0); // Did select() succeed? if (result != -1) { // Blocking subsided. Continue data transfer. n = 0; continue; } } // Other data transfer or select() failures. return -1; } } return bytes_transferred; } ssize_t ACE::t_rcv_n_i (ACE_HANDLE handle, void *buf, size_t len, int *flags, const ACE_Time_Value *timeout, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; ssize_t result = 0; int error = 0; int val = 0; ACE::record_and_set_non_blocking_mode (handle, val); for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. // Since the socket is in non-blocking mode, this call will not // block. n = ACE_OS::t_rcv (handle, (char *) buf + bytes_transferred, len - bytes_transferred, flags); // Check for errors. if (n == 0 || n == -1) { // Check for possible blocking. if (n == -1 && errno == EWOULDBLOCK) { // Wait upto for the blocking to subside. int const rtn = ACE::handle_read_ready (handle, timeout); // Did select() succeed? if (rtn != -1) { // Blocking subsided in period. Continue // data transfer. n = 0; continue; } } // Wait in select() timed out or other data transfer or // select() failures. error = 1; result = n; break; } } ACE::restore_non_blocking_mode (handle, val); if (error) return result; else return bytes_transferred; } #endif /* ACE_HAS_TLI */ ssize_t ACE::recv_n_i (ACE_HANDLE handle, void *buf, size_t len, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. n = ACE::recv_i (handle, static_cast (buf) + bytes_transferred, len - bytes_transferred); // Check EOF. if (n == 0) { return 0; } // Check for other errors. if (n == -1) { // Check for possible blocking. if (errno == EWOULDBLOCK) { // Wait for the blocking to subside. int const result = ACE::handle_read_ready (handle, 0); // Did select() succeed? if (result != -1) { // Blocking subsided. Continue data transfer. n = 0; continue; } } // Other data transfer or select() failures. return -1; } } return static_cast (bytes_transferred); } ssize_t ACE::recv_n_i (ACE_HANDLE handle, void *buf, size_t len, const ACE_Time_Value *timeout, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; ssize_t result = 0; int error = 0; int val = 0; ACE::record_and_set_non_blocking_mode (handle, val); for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. // Since the socket is in non-blocking mode, this call will not // block. n = ACE::recv_i (handle, static_cast (buf) + bytes_transferred, len - bytes_transferred); // Check for errors. if (n == 0 || n == -1) { // Check for possible blocking. if (n == -1 && errno == EWOULDBLOCK) { // Wait upto for the blocking to subside. int const rtn = ACE::handle_read_ready (handle, timeout); // Did select() succeed? if (rtn != -1) { // Blocking subsided in period. Continue // data transfer. n = 0; continue; } } // Wait in select() timed out or other data transfer or // select() failures. error = 1; result = n; break; } } ACE::restore_non_blocking_mode (handle, val); if (error) return result; else return static_cast (bytes_transferred); } // This is basically an interface to ACE_OS::readv, that doesn't use // the struct iovec explicitly. The ... can be passed as an arbitrary // number of (char *ptr, int len) tuples. However, the count N is the // *total* number of trailing arguments, *not* a couple of the number // of tuple pairs! #if !defined (ACE_LACKS_VA_FUNCTIONS) ssize_t ACE::recv (ACE_HANDLE handle, size_t n, ...) { va_list argp; int const total_tuples = static_cast (n / 2); iovec *iovp = 0; #if defined (ACE_HAS_ALLOCA) iovp = (iovec *) alloca (total_tuples * sizeof (iovec)); #else # ifdef ACE_HAS_ALLOC_HOOKS ACE_ALLOCATOR_RETURN (iovp, (iovec *) ACE_Allocator::instance ()->malloc (total_tuples * sizeof (iovec)), -1); # else ACE_NEW_RETURN (iovp, iovec[total_tuples], -1); # endif /* ACE_HAS_ALLOC_HOOKS */ #endif /* !defined (ACE_HAS_ALLOCA) */ va_start (argp, n); for (int i = 0; i < total_tuples; i++) { iovp[i].iov_base = va_arg (argp, char *); iovp[i].iov_len = va_arg (argp, int); } ssize_t const result = ACE_OS::recvv (handle, iovp, total_tuples); #if !defined (ACE_HAS_ALLOCA) # ifdef ACE_HAS_ALLOC_HOOKS ACE_Allocator::instance ()->free (iovp); # else delete [] iovp; # endif /* ACE_HAS_ALLOC_HOOKS */ #endif /* !defined (ACE_HAS_ALLOCA) */ va_end (argp); return result; } #endif /* ACE_LACKS_VA_FUNCTIONS */ ssize_t ACE::recvv (ACE_HANDLE handle, iovec *iov, int iovcnt, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE_OS::recvv (handle, iov, iovcnt); else { int val = 0; if (ACE::enter_recv_timedwait (handle, timeout, val) == -1) return -1; else { ssize_t bytes_transferred = ACE_OS::recvv (handle, iov, iovcnt); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } ssize_t ACE::recvv_n_i (ACE_HANDLE handle, iovec *iov, int iovcnt, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; bytes_transferred = 0; for (int s = 0; s < iovcnt; ) { // Try to transfer as much of the remaining data as possible. ssize_t n = ACE_OS::recvv (handle, iov + s, iovcnt - s); // Check EOF. if (n == 0) return 0; // Check for other errors. if (n == -1) { // Check for possible blocking. if (errno == EWOULDBLOCK) { // Wait for the blocking to subside. int const result = ACE::handle_read_ready (handle, 0); // Did select() succeed? if (result != -1) { // Blocking subsided. Continue data transfer. continue; } } // Other data transfer or select() failures. return -1; } for (bytes_transferred += n; s < iovcnt && n >= static_cast (iov[s].iov_len); s++) n -= iov[s].iov_len; if (n != 0) { char *base = static_cast (iov[s].iov_base); iov[s].iov_base = base + n; // This blind cast is safe because n < iov_len, after above loop. iov[s].iov_len = iov[s].iov_len - static_cast (n); } } return ACE_Utils::truncate_cast (bytes_transferred); } ssize_t ACE::recvv_n_i (ACE_HANDLE handle, iovec *iov, int iovcnt, const ACE_Time_Value *timeout, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; bytes_transferred = 0; ssize_t result = 0; int error = 0; int val = 0; ACE::record_and_set_non_blocking_mode (handle, val); for (int s = 0; s < iovcnt; ) { // Try to transfer as much of the remaining data as possible. // Since the socket is in non-blocking mode, this call will not // block. ssize_t n = ACE_OS::recvv (handle, iov + s, iovcnt - s); // Check for errors. if (n == 0 || n == -1) { // Check for possible blocking. if (n == -1 && errno == EWOULDBLOCK) { // Wait upto for the blocking to subside. int const rtn = ACE::handle_read_ready (handle, timeout); // Did select() succeed? if (rtn != -1) { // Blocking subsided in period. Continue // data transfer. continue; } } // Wait in select() timed out or other data transfer or // select() failures. error = 1; result = n; break; } for (bytes_transferred += n; s < iovcnt && n >= static_cast (iov[s].iov_len); s++) n -= iov[s].iov_len; if (n != 0) { char *base = reinterpret_cast (iov[s].iov_base); iov[s].iov_base = base + n; // This blind cast is safe because n < iov_len, after above loop. iov[s].iov_len = iov[s].iov_len - static_cast (n); } } ACE::restore_non_blocking_mode (handle, val); if (error) { return result; } else { return ACE_Utils::truncate_cast (bytes_transferred); } } ssize_t ACE::recv_n (ACE_HANDLE handle, ACE_Message_Block *message_block, const ACE_Time_Value *timeout, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; bytes_transferred = 0; iovec iov[ACE_IOV_MAX]; int iovcnt = 0; while (message_block != 0) { // Our current message block chain. const ACE_Message_Block *current_message_block = message_block; while (current_message_block != 0) { size_t current_message_block_length = current_message_block->length (); char *this_rd_ptr = current_message_block->rd_ptr (); // Check if this block has any space for incoming data. while (current_message_block_length > 0) { u_long const this_chunk_length = ACE_Utils::truncate_cast ( current_message_block_length); // Collect the data in the iovec. iov[iovcnt].iov_base = this_rd_ptr; iov[iovcnt].iov_len = this_chunk_length; current_message_block_length -= this_chunk_length; this_rd_ptr += this_chunk_length; // Increment iovec counter. ++iovcnt; // The buffer is full make a OS call. @@ TODO find a way to // find ACE_IOV_MAX for platforms that do not define it rather // than simply setting ACE_IOV_MAX to some arbitrary value such // as 16. if (iovcnt == ACE_IOV_MAX) { size_t current_transfer = 0; ssize_t const result = ACE::recvv_n (handle, iov, iovcnt, timeout, ¤t_transfer); // Add to total bytes transferred. bytes_transferred += current_transfer; // Errors. if (result == -1 || result == 0) return result; // Reset iovec counter. iovcnt = 0; } } // Select the next message block in the chain. current_message_block = current_message_block->cont (); } // Selection of the next message block chain. message_block = message_block->next (); } // Check for remaining buffers to be sent. This will happen when // ACE_IOV_MAX is not a multiple of the number of message blocks. if (iovcnt != 0) { size_t current_transfer = 0; ssize_t const result = ACE::recvv_n (handle, iov, iovcnt, timeout, ¤t_transfer); // Add to total bytes transferred. bytes_transferred += current_transfer; // Errors. if (result == -1 || result == 0) { return result; } } // Return total bytes transferred. return ACE_Utils::truncate_cast (bytes_transferred); } ssize_t ACE::send (ACE_HANDLE handle, const void *buf, size_t n, int flags, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE_OS::send (handle, (const char *) buf, n, flags); else { int val = 0; if (ACE::enter_send_timedwait (handle, timeout, val) == -1) return -1; else { ssize_t const bytes_transferred = ACE_OS::send (handle, (const char *) buf, n, flags); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } #if defined (ACE_HAS_TLI) ssize_t ACE::t_snd (ACE_HANDLE handle, const void *buf, size_t n, int flags, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE_OS::t_snd (handle, (const char *) buf, n, flags); else { int val = 0; if (ACE::enter_send_timedwait (handle, timeout, val) == -1) return -1; else { ssize_t const bytes_transferred = ACE_OS::t_snd (handle, (const char *) buf, n, flags); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } #endif /* ACE_HAS_TLI */ ssize_t ACE::send (ACE_HANDLE handle, const void *buf, size_t n, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE::send_i (handle, buf, n); else { int val = 0; if (ACE::enter_send_timedwait (handle, timeout, val) == -1) return -1; else { ssize_t const bytes_transferred = ACE::send_i (handle, buf, n); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } ssize_t ACE::sendmsg (ACE_HANDLE handle, const struct msghdr *msg, int flags, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE_OS::sendmsg (handle, msg, flags); else { int val = 0; if (ACE::enter_send_timedwait (handle, timeout, val) == -1) return -1; else { ssize_t const bytes_transferred = ACE_OS::sendmsg (handle, msg, flags); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } ssize_t ACE::sendto (ACE_HANDLE handle, const char *buf, int len, int flags, const struct sockaddr *addr, int addrlen, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE_OS::sendto (handle, buf, len, flags, addr, addrlen); else { int val = 0; if (ACE::enter_send_timedwait (handle, timeout, val) == -1) return -1; else { ssize_t const bytes_transferred = ACE_OS::sendto (handle, buf, len, flags, addr, addrlen); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } ssize_t ACE::send_n_i (ACE_HANDLE handle, const void *buf, size_t len, int flags, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. n = ACE_OS::send (handle, (char *) buf + bytes_transferred, len - bytes_transferred, flags); // Check EOF. if (n == 0) return 0; // Check for other errors. if (n == -1) { // Check for possible blocking. #if defined (ACE_WIN32) if (errno == EWOULDBLOCK) // If enobufs no need to loop #else if (errno == EWOULDBLOCK || errno == ENOBUFS) #endif /* ACE_WIN32 */ { // Wait for the blocking to subside. int const result = ACE::handle_write_ready (handle, 0); // Did select() succeed? if (result != -1) { // Blocking subsided. Continue data transfer. n = 0; continue; } } // Other data transfer or select() failures. return -1; } } return ACE_Utils::truncate_cast (bytes_transferred); } ssize_t ACE::send_n_i (ACE_HANDLE handle, const void *buf, size_t len, int flags, const ACE_Time_Value *timeout, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; ssize_t result = 0; int error = 0; int val = 0; ACE::record_and_set_non_blocking_mode (handle, val); for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. // Since the socket is in non-blocking mode, this call will not // block. n = ACE_OS::send (handle, (char *) buf + bytes_transferred, len - bytes_transferred, flags); // Check for errors. if (n == 0 || n == -1) { // Check for possible blocking. if (n == -1 && (errno == EWOULDBLOCK || errno == ENOBUFS)) { // Wait upto for the blocking to subside. int const rtn = ACE::handle_write_ready (handle, timeout); // Did select() succeed? if (rtn != -1) { // Blocking subsided in period. Continue // data transfer. n = 0; continue; } } // Wait in select() timed out or other data transfer or // select() failures. error = 1; result = n; break; } } ACE::restore_non_blocking_mode (handle, val); if (error) { return result; } else { return ACE_Utils::truncate_cast (bytes_transferred); } } #if defined (ACE_HAS_TLI) ssize_t ACE::t_snd_n_i (ACE_HANDLE handle, const void *buf, size_t len, int flags, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. n = ACE_OS::t_snd (handle, (char *) buf + bytes_transferred, len - bytes_transferred, flags); // Check EOF. if (n == 0) return 0; // Check for other errors. if (n == -1) { // Check for possible blocking. if (errno == EWOULDBLOCK || errno == ENOBUFS) { // Wait for the blocking to subside. int const result = ACE::handle_write_ready (handle, 0); // Did select() succeed? if (result != -1) { // Blocking subsided. Continue data transfer. n = 0; continue; } } // Other data transfer or select() failures. return -1; } } return bytes_transferred; } ssize_t ACE::t_snd_n_i (ACE_HANDLE handle, const void *buf, size_t len, int flags, const ACE_Time_Value *timeout, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; ssize_t result = 0; int error = 0; int val = 0; ACE::record_and_set_non_blocking_mode (handle, val); for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. // Since the socket is in non-blocking mode, this call will not // block. n = ACE_OS::t_snd (handle, (char *) buf + bytes_transferred, len - bytes_transferred, flags); // Check for errors. if (n == 0 || n == -1) { // Check for possible blocking. if (n == -1 && (errno == EWOULDBLOCK || errno == ENOBUFS)) { // Wait upto for the blocking to subside. int const rtn = ACE::handle_write_ready (handle, timeout); // Did select() succeed? if (rtn != -1) { // Blocking subsided in period. Continue // data transfer. n = 0; continue; } } // Wait in select() timed out or other data transfer or // select() failures. error = 1; result = n; break; } } ACE::restore_non_blocking_mode (handle, val); if (error) return result; else return bytes_transferred; } #endif /* ACE_HAS_TLI */ ssize_t ACE::send_n_i (ACE_HANDLE handle, const void *buf, size_t len, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. n = ACE::send_i (handle, (char *) buf + bytes_transferred, len - bytes_transferred); // Check EOF. if (n == 0) { return 0; } // Check for other errors. if (n == -1) { // Check for possible blocking. if (errno == EWOULDBLOCK || errno == ENOBUFS) { // Wait for the blocking to subside. int const result = ACE::handle_write_ready (handle, 0); // Did select() succeed? if (result != -1) { // Blocking subsided. Continue data transfer. n = 0; continue; } } // Other data transfer or select() failures. return -1; } } return ACE_Utils::truncate_cast (bytes_transferred); } ssize_t ACE::send_n_i (ACE_HANDLE handle, const void *buf, size_t len, const ACE_Time_Value *timeout, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; ssize_t n; ssize_t result = 0; int error = 0; int val = 0; ACE::record_and_set_non_blocking_mode (handle, val); for (bytes_transferred = 0; bytes_transferred < len; bytes_transferred += n) { // Try to transfer as much of the remaining data as possible. // Since the socket is in non-blocking mode, this call will not // block. n = ACE::send_i (handle, (char *) buf + bytes_transferred, len - bytes_transferred); // Check for errors. if (n == 0 || n == -1) { // Check for possible blocking. if (n == -1 && (errno == EWOULDBLOCK || errno == ENOBUFS)) { // Wait upto for the blocking to subside. int const rtn = ACE::handle_write_ready (handle, timeout); // Did select() succeed? if (rtn != -1) { // Blocking subsided in period. Continue // data transfer. n = 0; continue; } } // Wait in select() timed out or other data transfer or // select() failures. error = 1; result = n; break; } } ACE::restore_non_blocking_mode (handle, val); if (error) { return result; } else { return ACE_Utils::truncate_cast (bytes_transferred); } } // Send N char *ptrs and int lengths. Note that the char *'s precede // the ints (basically, an varargs version of writev). The count N is // the *total* number of trailing arguments, *not* a couple of the // number of tuple pairs! #if !defined (ACE_LACKS_VA_FUNCTIONS) ssize_t ACE::send (ACE_HANDLE handle, size_t n, ...) { va_list argp; int total_tuples = static_cast (n / 2); iovec *iovp; #if defined (ACE_HAS_ALLOCA) iovp = (iovec *) alloca (total_tuples * sizeof (iovec)); #else # ifdef ACE_HAS_ALLOC_HOOKS ACE_ALLOCATOR_RETURN (iovp, (iovec *) ACE_Allocator::instance ()->malloc (total_tuples * sizeof (iovec)), -1); # else ACE_NEW_RETURN (iovp, iovec[total_tuples], -1); # endif /* ACE_HAS_ALLOC_HOOKS */ #endif /* !defined (ACE_HAS_ALLOCA) */ va_start (argp, n); for (int i = 0; i < total_tuples; i++) { iovp[i].iov_base = va_arg (argp, char *); iovp[i].iov_len = va_arg (argp, int); } ssize_t result = ACE_OS::sendv (handle, iovp, total_tuples); #if !defined (ACE_HAS_ALLOCA) # ifdef ACE_HAS_ALLOC_HOOKS ACE_Allocator::instance ()->free (iovp); # else delete [] iovp; # endif /* ACE_HAS_ALLOC_HOOKS */ #endif /* !defined (ACE_HAS_ALLOCA) */ va_end (argp); return result; } #endif /* ACE_LACKS_VA_FUNCTIONS */ ssize_t ACE::sendv (ACE_HANDLE handle, const iovec *iov, int iovcnt, const ACE_Time_Value *timeout) { if (timeout == 0) return ACE_OS::sendv (handle, iov, iovcnt); else { int val = 0; if (ACE::enter_send_timedwait (handle, timeout, val) == -1) return -1; else { ssize_t bytes_transferred = ACE_OS::sendv (handle, iov, iovcnt); ACE::restore_non_blocking_mode (handle, val); return bytes_transferred; } } } ssize_t ACE::sendv_n_i (ACE_HANDLE handle, const iovec *i, int iovcnt, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; bytes_transferred = 0; iovec *iov = const_cast (i); for (int s = 0; s < iovcnt; ) { // Try to transfer as much of the remaining data as possible. ssize_t n = ACE_OS::sendv (handle, iov + s, iovcnt - s); // Check EOF. if (n == 0) return 0; // Check for other errors. if (n == -1) { // Check for possible blocking. if (errno == EWOULDBLOCK || errno == ENOBUFS) { // Wait for the blocking to subside. int const result = ACE::handle_write_ready (handle, 0); // Did select() succeed? if (result != -1) { // Blocking subsided. Continue data transfer. continue; } } // Other data transfer or select() failures. return -1; } for (bytes_transferred += n; s < iovcnt && n >= static_cast (iov[s].iov_len); s++) n -= iov[s].iov_len; if (n != 0) { char *base = reinterpret_cast (iov[s].iov_base); iov[s].iov_base = base + n; // This blind cast is safe because n < iov_len, after above loop. iov[s].iov_len = iov[s].iov_len - static_cast (n); } } return ACE_Utils::truncate_cast (bytes_transferred); } ssize_t ACE::sendv_n_i (ACE_HANDLE handle, const iovec *i, int iovcnt, const ACE_Time_Value *timeout, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; bytes_transferred = 0; ssize_t result = 0; int error = 0; int val = 0; ACE::record_and_set_non_blocking_mode (handle, val); iovec *iov = const_cast (i); for (int s = 0; s < iovcnt; ) { // Try to transfer as much of the remaining data as possible. // Since the socket is in non-blocking mode, this call will not // block. ssize_t n = ACE_OS::sendv (handle, iov + s, iovcnt - s); // Check for errors. if (n == 0 || n == -1) { // Check for possible blocking. if (n == -1 && (errno == EWOULDBLOCK || errno == ENOBUFS)) { // Wait upto for the blocking to subside. int const rtn = ACE::handle_write_ready (handle, timeout); // Did select() succeed? if (rtn != -1) { // Blocking subsided in period. Continue // data transfer. continue; } } // Wait in select() timed out or other data transfer or // select() failures. error = 1; result = n; break; } for (bytes_transferred += n; s < iovcnt && n >= static_cast (iov[s].iov_len); s++) n -= iov[s].iov_len; if (n != 0) { char *base = reinterpret_cast (iov[s].iov_base); iov[s].iov_base = base + n; // This blind cast is safe because n < iov_len, after above loop. iov[s].iov_len = iov[s].iov_len - static_cast (n); } } ACE::restore_non_blocking_mode (handle, val); if (error) { return result; } else { return ACE_Utils::truncate_cast (bytes_transferred); } } ssize_t ACE::write_n (ACE_HANDLE handle, const ACE_Message_Block *message_block, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; bytes_transferred = 0; iovec iov[ACE_IOV_MAX]; int iovcnt = 0; while (message_block != 0) { // Our current message block chain. const ACE_Message_Block *current_message_block = message_block; while (current_message_block != 0) { size_t current_message_block_length = current_message_block->length (); char *this_block_ptr = current_message_block->rd_ptr (); // Check if this block has any data to be sent. while (current_message_block_length > 0) { u_long const this_chunk_length = ACE_Utils::truncate_cast ( current_message_block_length); // Collect the data in the iovec. iov[iovcnt].iov_base = this_block_ptr; iov[iovcnt].iov_len = this_chunk_length; current_message_block_length -= this_chunk_length; this_block_ptr += this_chunk_length; // Increment iovec counter. ++iovcnt; // The buffer is full make a OS call. @@ TODO find a way to // find ACE_IOV_MAX for platforms that do not define it rather // than simply setting ACE_IOV_MAX to some arbitrary value such // as 16. if (iovcnt == ACE_IOV_MAX) { size_t current_transfer = 0; ssize_t const result = ACE::writev_n (handle, iov, iovcnt, ¤t_transfer); // Add to total bytes transferred. bytes_transferred += current_transfer; // Errors. if (result == -1 || result == 0) return result; // Reset iovec counter. iovcnt = 0; } } // Select the next message block in the chain. current_message_block = current_message_block->cont (); } // Selection of the next message block chain. message_block = message_block->next (); } // Check for remaining buffers to be sent. This will happen when // ACE_IOV_MAX is not a multiple of the number of message blocks. if (iovcnt != 0) { size_t current_transfer = 0; ssize_t const result = ACE::writev_n (handle, iov, iovcnt, ¤t_transfer); // Add to total bytes transferred. bytes_transferred += current_transfer; // Errors. if (result == -1 || result == 0) return result; } // Return total bytes transferred. return ACE_Utils::truncate_cast (bytes_transferred); } ssize_t ACE::send_n (ACE_HANDLE handle, const ACE_Message_Block *message_block, const ACE_Time_Value *timeout, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; bytes_transferred = 0; iovec iov[ACE_IOV_MAX]; int iovcnt = 0; while (message_block != 0) { // Our current message block chain. const ACE_Message_Block *current_message_block = message_block; while (current_message_block != 0) { char *this_block_ptr = current_message_block->rd_ptr (); size_t current_message_block_length = current_message_block->length (); // Check if this block has any data to be sent. while (current_message_block_length > 0) { u_long const this_chunk_length = ACE_Utils::truncate_cast ( current_message_block_length); // Collect the data in the iovec. iov[iovcnt].iov_base = this_block_ptr; iov[iovcnt].iov_len = this_chunk_length; current_message_block_length -= this_chunk_length; this_block_ptr += this_chunk_length; // Increment iovec counter. ++iovcnt; // The buffer is full make a OS call. @@ TODO find a way to // find ACE_IOV_MAX for platforms that do not define it rather // than simply setting ACE_IOV_MAX to some arbitrary value such // as 16. if (iovcnt == ACE_IOV_MAX) { size_t current_transfer = 0; ssize_t const result = ACE::sendv_n (handle, iov, iovcnt, timeout, ¤t_transfer); // Add to total bytes transferred. bytes_transferred += current_transfer; // Errors. if (result == -1 || result == 0) return result; // Reset iovec counter. iovcnt = 0; } } // Select the next message block in the chain. current_message_block = current_message_block->cont (); } // Selection of the next message block chain. message_block = message_block->next (); } // Check for remaining buffers to be sent. This will happen when // ACE_IOV_MAX is not a multiple of the number of message blocks. if (iovcnt != 0) { size_t current_transfer = 0; ssize_t const result = ACE::sendv_n (handle, iov, iovcnt, timeout, ¤t_transfer); // Add to total bytes transferred. bytes_transferred += current_transfer; // Errors. if (result == -1 || result == 0) { return result; } } // Return total bytes transferred. return ACE_Utils::truncate_cast (bytes_transferred); } ssize_t ACE::readv_n (ACE_HANDLE handle, iovec *iov, int iovcnt, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; bytes_transferred = 0; for (int s = 0; s < iovcnt; ) { ssize_t n = ACE_OS::readv (handle, iov + s, iovcnt - s); if (n == -1 || n == 0) return n; for (bytes_transferred += n; s < iovcnt && n >= static_cast (iov[s].iov_len); s++) n -= iov[s].iov_len; if (n != 0) { char *base = reinterpret_cast (iov[s].iov_base); iov[s].iov_base = base + n; // This blind cast is safe because n < iov_len, after above loop. iov[s].iov_len = iov[s].iov_len - static_cast (n); } } return ACE_Utils::truncate_cast (bytes_transferred); } ssize_t ACE::writev_n (ACE_HANDLE handle, const iovec *i, int iovcnt, size_t *bt) { size_t temp; size_t &bytes_transferred = bt == 0 ? temp : *bt; bytes_transferred = 0; iovec *iov = const_cast (i); for (int s = 0; s < iovcnt; ) { ssize_t n = ACE_OS::writev (handle, iov + s, iovcnt - s); if (n == -1 || n == 0) { return n; } for (bytes_transferred += n; s < iovcnt && n >= static_cast (iov[s].iov_len); s++) n -= iov[s].iov_len; if (n != 0) { char *base = reinterpret_cast (iov[s].iov_base); iov[s].iov_base = base + n; // This blind cast is safe because n < iov_len, after above loop. iov[s].iov_len = iov[s].iov_len - static_cast (n); } } return ACE_Utils::truncate_cast (bytes_transferred); } int ACE::handle_ready (ACE_HANDLE handle, const ACE_Time_Value *timeout, int read_ready, int write_ready, int exception_ready) { #if defined (ACE_HAS_POLL) ACE_UNUSED_ARG (exception_ready); struct pollfd fds; fds.fd = handle; fds.events = read_ready ? POLLIN : 0; if( write_ready ) { fds.events |= POLLOUT; } fds.revents = 0; int const result = ACE_OS::poll (&fds, 1, timeout); #else ACE_Handle_Set handle_set; handle_set.set_bit (handle); // Wait for data or for the timeout to elapse. int select_width = 0; #if !defined (ACE_WIN32) select_width = int (handle) + 1; # endif /* ACE_WIN64 */ int result = ACE_OS::select (select_width, read_ready ? handle_set.fdset () : 0, // read_fds. write_ready ? handle_set.fdset () : 0, // write_fds. exception_ready ? handle_set.fdset () : 0, // exception_fds. timeout); #endif /* ACE_HAS_POLL */ switch (result) { case 0: // Timer expired. errno = ETIME; /* FALLTHRU */ case -1: // we got here directly - select() returned -1. return -1; case 1: // Handle has data. /* FALLTHRU */ default: // default is case result > 0; return a // ACE_ASSERT (result == 1); return result; } } int ACE::enter_recv_timedwait (ACE_HANDLE handle, const ACE_Time_Value *timeout, int &val) { int const result = ACE::handle_read_ready (handle, timeout); if (result == -1) return -1; ACE::record_and_set_non_blocking_mode (handle, val); return result; } int ACE::enter_send_timedwait (ACE_HANDLE handle, const ACE_Time_Value *timeout, int &val) { int const result = ACE::handle_write_ready (handle, timeout); if (result == -1) return -1; ACE::record_and_set_non_blocking_mode (handle, val); return result; } void ACE::record_and_set_non_blocking_mode (ACE_HANDLE handle, int &val) { // We need to record whether we are already *in* nonblocking mode, // so that we can correctly reset the state when we're done. val = ACE::get_flags (handle); if (ACE_BIT_DISABLED (val, ACE_NONBLOCK)) // Set the handle into non-blocking mode if it's not already in // it. ACE::set_flags (handle, ACE_NONBLOCK); } void ACE::restore_non_blocking_mode (ACE_HANDLE handle, int val) { if (ACE_BIT_DISABLED (val, ACE_NONBLOCK)) { // Save/restore errno. ACE_Errno_Guard error (errno); // Only disable ACE_NONBLOCK if we weren't in non-blocking mode // originally. ACE::clr_flags (handle, ACE_NONBLOCK); } } /// Format buffer into printable format. This is useful for debugging. /// Portions taken from mdump by J.P. Knight (J.P.Knight@lut.ac.uk) /// Modifications by Todd Montgomery. size_t ACE::format_hexdump (const char *buffer, size_t size, ACE_TCHAR *obuf, size_t obuf_sz) { ACE_TRACE ("ACE::format_hexdump"); u_char c; ACE_TCHAR textver[16 + 1]; // We can fit 16 bytes output in text mode per line, 4 chars per byte. size_t maxlen = (obuf_sz / 68) * 16; const ACE_TCHAR *const obuf_start = obuf; if (size > maxlen) size = maxlen; size_t i; size_t const lines = size / 16; for (i = 0; i < lines; i++) { size_t j; for (j = 0 ; j < 16; j++) { c = (u_char) buffer[(i << 4) + j]; // or, buffer[i*16+j] ACE_OS::snprintf (obuf, obuf_sz - (obuf - obuf_start), ACE_TEXT ("%02x "), c); obuf += 3; if (j == 7) { *obuf++ = ACE_TEXT (' '); } textver[j] = ACE_OS::ace_isprint (c) ? c : u_char ('.'); } textver[j] = 0; ACE_OS::snprintf (obuf, obuf_sz - (obuf - obuf_start), #if !defined (ACE_WIN32) && defined (ACE_USES_WCHAR) ACE_TEXT (" %ls\n"), #else ACE_TEXT (" %s\n"), #endif textver); while (*obuf != '\0') ++obuf; } if (size % 16) { for (i = 0 ; i < size % 16; i++) { c = (u_char) buffer[size - size % 16 + i]; ACE_OS::snprintf (obuf, obuf_sz - (obuf - obuf_start), ACE_TEXT ("%02x "), c); obuf += 3; if (i == 7) { *obuf++ = ACE_TEXT (' '); } textver[i] = ACE_OS::ace_isprint (c) ? c : u_char ('.'); } for (i = size % 16; i < 16; i++) { ACE_OS::snprintf (obuf, obuf_sz - (obuf - obuf_start), ACE_TEXT (" ")); obuf += 3; if (i == 7) { *obuf++ = ACE_TEXT (' '); } textver[i] = ' '; } textver[i] = 0; ACE_OS::snprintf (obuf, obuf_sz - (obuf - obuf_start), #if !defined (ACE_WIN32) && defined (ACE_USES_WCHAR) ACE_TEXT (" %ls\n"), #else ACE_TEXT (" %s\n"), #endif textver); } return size; } /// Returns the current timestamp in the form /// "hour:minute:second:microsecond." The month, day, and year are /// also stored in the beginning of the date_and_time array /// using ISO-8601 format. ACE_TCHAR * ACE::timestamp (ACE_TCHAR date_and_time[], size_t date_and_timelen, bool return_pointer_to_first_digit) { return ACE::timestamp (ACE_Time_Value::zero, date_and_time, date_and_timelen, return_pointer_to_first_digit); } /// Returns the given timestamp in the form /// "hour:minute:second:microsecond." The month, day, and year are /// also stored in the beginning of the date_and_time array /// using ISO-8601 format. /// 012345678901234567890123456 /// 2010-12-02 12:56:00.123456 ACE_TCHAR * ACE::timestamp (const ACE_Time_Value& time_value, ACE_TCHAR date_and_time[], size_t date_and_timelen, bool return_pointer_to_first_digit) { //ACE_TRACE ("ACE::timestamp"); // This magic number is from the formatting statement // farther down this routine. if (date_and_timelen < 27) { errno = EINVAL; return 0; } ACE_Time_Value cur_time = (time_value == ACE_Time_Value::zero) ? ACE_Time_Value (ACE_OS::gettimeofday ()) : time_value; time_t secs = cur_time.sec (); struct tm tms; ACE_OS::localtime_r (&secs, &tms); ACE_OS::snprintf (date_and_time, date_and_timelen, ACE_TEXT ("%4.4d-%2.2d-%2.2d %2.2d:%2.2d:%2.2d.%06ld"), tms.tm_year + 1900, tms.tm_mon + 1, tms.tm_mday, tms.tm_hour, tms.tm_min, tms.tm_sec, static_cast (cur_time.usec())); date_and_time[date_and_timelen - 1] = '\0'; return &date_and_time[10 + (return_pointer_to_first_digit != 0)]; } /// This function rounds the request to a multiple of the page size. size_t ACE::round_to_pagesize (size_t len) { ACE_TRACE ("ACE::round_to_pagesize"); if (ACE::pagesize_ == 0) ACE::pagesize_ = ACE_OS::getpagesize (); return (len + (ACE::pagesize_ - 1)) & ~(ACE::pagesize_ - 1); } size_t ACE::round_to_allocation_granularity (size_t len) { ACE_TRACE ("ACE::round_to_allocation_granularity"); if (ACE::allocation_granularity_ == 0) ACE::allocation_granularity_ = ACE_OS::allocation_granularity (); return (len + (ACE::allocation_granularity_ - 1)) & ~(ACE::allocation_granularity_ - 1); } ACE_HANDLE ACE::handle_timed_complete (ACE_HANDLE h, const ACE_Time_Value *timeout, int is_tli) { ACE_TRACE ("ACE::handle_timed_complete"); #if !defined (ACE_WIN32) && defined (ACE_HAS_POLL) struct pollfd fds; fds.fd = h; fds.events = POLLIN | POLLOUT; fds.revents = 0; #else ACE_Handle_Set rd_handles; ACE_Handle_Set wr_handles; rd_handles.set_bit (h); wr_handles.set_bit (h); #endif /* !ACE_WIN32 && ACE_HAS_POLL */ #if defined (ACE_WIN32) // Winsock is different - it sets the exception bit for failed connect, // unlike other platforms, where the write bit is set for both success // and fail. ACE_Handle_Set ex_handles; ex_handles.set_bit (h); #endif /* ACE_WIN32 */ bool need_to_check = false; bool known_failure = false; #if defined (ACE_WIN32) int n = ACE_OS::select (0, // Ignored on Windows: int (h) + 1, 0, wr_handles, ex_handles, timeout); #else # if defined (ACE_HAS_POLL) int n = ACE_OS::poll (&fds, 1, timeout); # else int n = 0; if (is_tli) n = ACE_OS::select (int (h) + 1, rd_handles, wr_handles, 0, timeout); else n = ACE_OS::select (int (h) + 1, 0, wr_handles, 0, timeout); # endif /* ACE_HAS_POLL */ #endif /* ACE_WIN32 */ // If we failed to connect within the time period allocated by the // caller, then we fail (e.g., the remote host might have been too // busy to accept our call). if (n <= 0) { if (n == 0 && timeout != 0) errno = ETIME; return ACE_INVALID_HANDLE; } // On Windows, a ready-for-write handle is successfully connected, and // ready-for-exception is a failure. On fails, we need to grab the error // code via getsockopt. // On BSD sockets using select(), the handle becomes writable on // completion either success or fail, so if the select() does not time // out, we need to check for success/fail. // It is believed that TLI sockets use the readable=fail, writeable=success // but that hasn't been as well tested. #if defined (ACE_WIN32) ACE_UNUSED_ARG (is_tli); // On Win32, ex_handle set indicates a failure. We'll do the check // to try and get an errno value, but the connect failed regardless of // what getsockopt says about the error. if (ex_handles.is_set (h)) { need_to_check = true; known_failure = true; } #else if (is_tli) # if defined (ACE_HAS_POLL) need_to_check = (fds.revents & POLLIN) && !(fds.revents & POLLOUT); # else need_to_check = rd_handles.is_set (h) && !wr_handles.is_set (h); # endif /* ACE_HAS_POLL */ else # if defined (ACE_HAS_POLL) { // The "official" bit for failed connect is POLLIN. However, POLLERR // is often set and there are occasional cases seen with some kernels // where only POLLERR is set on a failed connect. need_to_check = (fds.revents & POLLIN) || (fds.revents & POLLERR); known_failure = (fds.revents & POLLERR); } # else need_to_check = true; # endif /* ACE_HAS_POLL */ #endif /* ACE_WIN32 */ if (need_to_check) { #if defined (SOL_SOCKET) && defined (SO_ERROR) int sock_err = 0; int sock_err_len = sizeof (sock_err); int sockopt_ret = ACE_OS::getsockopt (h, SOL_SOCKET, SO_ERROR, (char *)&sock_err, &sock_err_len); if (sockopt_ret < 0) { h = ACE_INVALID_HANDLE; } if (sock_err != 0 || known_failure) { h = ACE_INVALID_HANDLE; errno = sock_err; } #else char dummy; // The following recv() won't block provided that the // ACE_NONBLOCK flag has not been turned off . n = ACE::recv (h, &dummy, 1, MSG_PEEK); // If no data was read/peeked at, check to see if it's because // of a non-connected socket (and therefore an error) or there's // just no data yet. if (n <= 0) { if (n == 0) { errno = ECONNREFUSED; h = ACE_INVALID_HANDLE; } else if (errno != EWOULDBLOCK && errno != EAGAIN) h = ACE_INVALID_HANDLE; } #endif } // 1. The HANDLE is ready for writing and doesn't need to be checked or // 2. recv() returned an indication of the state of the socket - if there is // either data present, or a recv is legit but there's no data yet, // the connection was successfully established. return h; } /// Wait up to @a timeout amount of time to accept a connection. int ACE::handle_timed_accept (ACE_HANDLE listener, ACE_Time_Value *timeout, bool restart) { ACE_TRACE ("ACE::handle_timed_accept"); // Make sure we don't bomb out on erroneous values. if (listener == ACE_INVALID_HANDLE) return -1; #if defined (ACE_HAS_POLL) struct pollfd fds; fds.fd = listener; fds.events = POLLIN; fds.revents = 0; #else // Use the select() implementation rather than poll(). ACE_Handle_Set rd_handle; rd_handle.set_bit (listener); #endif /* ACE_HAS_POLL */ // We need a loop here if is enabled. for (;;) { #if defined (ACE_HAS_POLL) int n = ACE_OS::poll (&fds, 1, timeout); #else int select_width = 0; # if !defined (ACE_WIN32) select_width = int (listener) + 1; # endif /* ACE_WIN32 */ int n = ACE_OS::select (select_width, rd_handle, 0, 0, timeout); #endif /* ACE_HAS_POLL */ switch (n) { case -1: if (errno == EINTR && restart) continue; else return -1; /* NOTREACHED */ case 0: if (timeout != 0 && *timeout == ACE_Time_Value::zero) errno = EWOULDBLOCK; else errno = ETIMEDOUT; return -1; /* NOTREACHED */ case 1: return 0; /* NOTREACHED */ default: errno = EINVAL; return -1; /* NOTREACHED */ } } } /// Make the current process a UNIX daemon. This is based on Stevens /// code from APUE. int ACE::daemonize (const ACE_TCHAR pathname[], bool close_all_handles, const ACE_TCHAR program_name[]) { ACE_TRACE ("ACE::daemonize"); #if !defined (ACE_LACKS_FORK) pid_t pid = ACE_OS::fork (); if (pid == -1) return -1; else if (pid != 0) ACE_OS::exit (0); // Parent exits. // 1st child continues. ACE_OS::setsid (); // Become session leader. ACE_OS::signal (SIGHUP, SIG_IGN); pid = ACE_OS::fork (program_name); if (pid != 0) ACE_OS::exit (0); // First child terminates. // Second child continues. if (pathname != 0) // change working directory. ACE_OS::chdir (pathname); ACE_OS::umask (0); // clear our file mode creation mask. // Close down the I/O handles. if (close_all_handles) { for (int i = ACE::max_handles () - 1; i >= 0; i--) ACE_OS::close (i); int fd = ACE_OS::open ("/dev/null", O_RDWR, 0); if (fd != -1) { ACE_OS::dup2 (fd, ACE_STDIN); ACE_OS::dup2 (fd, ACE_STDOUT); ACE_OS::dup2 (fd, ACE_STDERR); if (fd > ACE_STDERR) ACE_OS::close (fd); } } return 0; #else ACE_UNUSED_ARG (pathname); ACE_UNUSED_ARG (close_all_handles); ACE_UNUSED_ARG (program_name); ACE_NOTSUP_RETURN (-1); #endif /* ACE_LACKS_FORK */ } pid_t ACE::fork (const ACE_TCHAR *program_name, int avoid_zombies) { if (avoid_zombies == 0) return ACE_OS::fork (program_name); else { // This algorithm is adapted from an example in the Stevens book // "Advanced Programming in the Unix Environment" and an item in // Andrew Gierth's Unix Programming FAQ. It creates an orphan // process that's inherited by the init process; init cleans up // when the orphan process terminates. // // Another way to avoid zombies is to ignore or catch the // SIGCHLD signal; we don't use that approach here. pid_t pid = ACE_OS::fork (); if (pid == 0) { // The child process forks again to create a grandchild. switch (ACE_OS::fork (program_name)) { case 0: // grandchild returns 0. return 0; case static_cast(-1): // assumes all errnos are < 256 ACE_OS::_exit (errno); default: // child terminates, orphaning grandchild ACE_OS::_exit (0); } } // Parent process waits for child to terminate. ACE_exitcode status; if (pid < 0 || ACE_OS::waitpid (pid, &status, 0) < 0) return -1; // child terminated by calling exit()? if (WIFEXITED ((status))) { // child terminated normally? if (WEXITSTATUS ((status)) == 0) return 1; else errno = WEXITSTATUS ((status)); } else // child didn't call exit(); perhaps it received a signal? errno = EINTR; return -1; } } int ACE::max_handles (void) { ACE_TRACE ("ACE::max_handles"); #if defined (RLIMIT_NOFILE) && !defined (ACE_LACKS_RLIMIT) rlimit rl; int const r = ACE_OS::getrlimit (RLIMIT_NOFILE, &rl); # if !defined (RLIM_INFINITY) if (r == 0) return rl.rlim_cur; # else if (r == 0 && rl.rlim_cur != RLIM_INFINITY) return rl.rlim_cur; // If == RLIM_INFINITY, fall through to the ACE_LACKS_RLIMIT sections # endif /* RLIM_INFINITY */ #endif /* RLIMIT_NOFILE && !ACE_LACKS_RLIMIT */ #if defined (_SC_OPEN_MAX) && !defined (ACE_LACKS_SYSCONF) return static_cast (ACE_OS::sysconf (_SC_OPEN_MAX)); #elif defined (FD_SETSIZE) return FD_SETSIZE; #else ACE_NOTSUP_RETURN (-1); #endif /* _SC_OPEN_MAX */ } // Set the number of currently open handles in the process. // // If NEW_LIMIT == -1 set the limit to the maximum allowable. // Otherwise, set it to be the value of NEW_LIMIT. int ACE::set_handle_limit (int new_limit, int increase_limit_only) { ACE_TRACE ("ACE::set_handle_limit"); int cur_limit = ACE::max_handles (); int max_limit = cur_limit; if (cur_limit == -1) return -1; #if !defined (ACE_LACKS_RLIMIT) && defined (RLIMIT_NOFILE) struct rlimit rl; ACE_OS::memset ((void *) &rl, 0, sizeof rl); int r = ACE_OS::getrlimit (RLIMIT_NOFILE, &rl); if (r == 0) max_limit = rl.rlim_max; #endif /* ACE_LACKS_RLIMIT */ if (new_limit == -1) new_limit = max_limit; if (new_limit < 0) { errno = EINVAL; return -1; } else if (new_limit > cur_limit) { // Increase the limit. #if !defined (ACE_LACKS_RLIMIT) && defined (RLIMIT_NOFILE) rl.rlim_cur = new_limit; return ACE_OS::setrlimit (RLIMIT_NOFILE, &rl); #elif !defined (RLIMIT_NOFILE) return 0; #else // Must return EINVAL errno. ACE_NOTSUP_RETURN (-1); #endif /* ACE_LACKS_RLIMIT */ } else if (increase_limit_only == 0) { // Decrease the limit. #if !defined (ACE_LACKS_RLIMIT) && defined (RLIMIT_NOFILE) rl.rlim_cur = new_limit; return ACE_OS::setrlimit (RLIMIT_NOFILE, &rl); #else // We give a chance to platforms without RLIMIT to work. // Instead of ACE_NOTSUP_RETURN (0), just return 0 because // new_limit is <= cur_limit, so it's a no-op. return 0; #endif /* ACE_LACKS_RLIMIT */ } return 0; } /// Euclid's greatest common divisor algorithm. u_long ACE::gcd (u_long x, u_long y) { while (y != 0) { u_long r = x % y; x = y; y = r; } return x; } /// Calculates the minimum enclosing frame size for the given values. u_long ACE::minimum_frame_size (u_long period1, u_long period2) { // if one of the periods is zero, treat it as though it as // uninitialized and return the other period as the frame size if (0 == period1) { return period2; } if (0 == period2) { return period1; } // if neither is zero, find the greatest common divisor of the two periods u_long greatest_common_divisor = ACE::gcd (period1, period2); // explicitly consider cases to reduce risk of possible overflow errors if (greatest_common_divisor == 1) { // periods are relative primes: just multiply them together return period1 * period2; } else if (greatest_common_divisor == period1) { // the first period divides the second: return the second return period2; } else if (greatest_common_divisor == period2) { // the second period divides the first: return the first return period1; } else { // the current frame size and the entry's effective period // have a non-trivial greatest common divisor: return the // product of factors divided by those in their gcd. return (period1 * period2) / greatest_common_divisor; } } u_long ACE::is_prime (const u_long n, const u_long min_factor, const u_long max_factor) { if (n > 3) for (u_long factor = min_factor; factor <= max_factor; ++factor) if (n / factor * factor == n) return factor; return 0; } const ACE_TCHAR * ACE::sock_error (int error) { #if defined (ACE_WIN32) static ACE_TCHAR unknown_msg[64]; switch (error) { case WSAVERNOTSUPPORTED: return ACE_TEXT ("version of WinSock not supported"); /* NOTREACHED */ case WSASYSNOTREADY: return ACE_TEXT ("WinSock not present or not responding"); /* NOTREACHED */ case WSAEINVAL: return ACE_TEXT ("app version not supported by DLL"); /* NOTREACHED */ case WSAHOST_NOT_FOUND: return ACE_TEXT ("Authoritive: Host not found"); /* NOTREACHED */ case WSATRY_AGAIN: return ACE_TEXT ("Non-authoritive: host not found or server failure"); /* NOTREACHED */ case WSANO_RECOVERY: return ACE_TEXT ("Non-recoverable: refused or not implemented"); /* NOTREACHED */ case WSANO_DATA: return ACE_TEXT ("Valid name, no data record for type"); /* NOTREACHED */ /* case WSANO_ADDRESS: return "Valid name, no MX record"; */ case WSANOTINITIALISED: return ACE_TEXT ("WSA Startup not initialized"); /* NOTREACHED */ case WSAENETDOWN: return ACE_TEXT ("Network subsystem failed"); /* NOTREACHED */ case WSAEINPROGRESS: return ACE_TEXT ("Blocking operation in progress"); /* NOTREACHED */ case WSAEINTR: return ACE_TEXT ("Blocking call cancelled"); /* NOTREACHED */ case WSAEAFNOSUPPORT: return ACE_TEXT ("address family not supported"); /* NOTREACHED */ case WSAEMFILE: return ACE_TEXT ("no file handles available"); /* NOTREACHED */ case WSAENOBUFS: return ACE_TEXT ("no buffer space available"); /* NOTREACHED */ case WSAEPROTONOSUPPORT: return ACE_TEXT ("specified protocol not supported"); /* NOTREACHED */ case WSAEPROTOTYPE: return ACE_TEXT ("protocol wrong type for this socket"); /* NOTREACHED */ case WSAESOCKTNOSUPPORT: return ACE_TEXT ("socket type not supported for address family"); /* NOTREACHED */ case WSAENOTSOCK: return ACE_TEXT ("handle is not a socket"); /* NOTREACHED */ case WSAEWOULDBLOCK: return ACE_TEXT ("resource temporarily unavailable"); /* NOTREACHED */ case WSAEADDRINUSE: return ACE_TEXT ("address already in use"); /* NOTREACHED */ case WSAECONNABORTED: return ACE_TEXT ("connection aborted"); /* NOTREACHED */ case WSAECONNRESET: return ACE_TEXT ("connection reset"); /* NOTREACHED */ case WSAENOTCONN: return ACE_TEXT ("not connected"); /* NOTREACHED */ case WSAETIMEDOUT: return ACE_TEXT ("connection timed out"); /* NOTREACHED */ case WSAECONNREFUSED: return ACE_TEXT ("connection refused"); /* NOTREACHED */ case WSAEHOSTDOWN: return ACE_TEXT ("host down"); /* NOTREACHED */ case WSAEHOSTUNREACH: return ACE_TEXT ("host unreachable"); /* NOTREACHED */ case WSAEADDRNOTAVAIL: return ACE_TEXT ("address not available"); /* NOTREACHED */ case WSAEISCONN: return ACE_TEXT ("socket is already connected"); /* NOTREACHED */ case WSAENETRESET: return ACE_TEXT ("network dropped connection on reset"); /* NOTREACHED */ case WSAEMSGSIZE: return ACE_TEXT ("message too long"); /* NOTREACHED */ case WSAENETUNREACH: return ACE_TEXT ("network is unreachable"); /* NOTREACHED */ case WSAEFAULT: return ACE_TEXT ("bad address"); /* NOTREACHED */ case WSAEDISCON: return ACE_TEXT ("graceful shutdown in progress"); /* NOTREACHED */ case WSAEACCES: return ACE_TEXT ("permission denied"); /* NOTREACHED */ case WSAESHUTDOWN: return ACE_TEXT ("cannot send after socket shutdown"); /* NOTREACHED */ case WSAEPROCLIM: return ACE_TEXT ("too many processes"); /* NOTREACHED */ case WSAEALREADY: return ACE_TEXT ("operation already in progress"); /* NOTREACHED */ case WSAEPFNOSUPPORT: return ACE_TEXT ("protocol family not supported"); /* NOTREACHED */ case WSAENOPROTOOPT: return ACE_TEXT ("bad protocol option"); /* NOTREACHED */ case WSATYPE_NOT_FOUND: return ACE_TEXT ("class type not found"); /* NOTREACHED */ case WSAEOPNOTSUPP: return ACE_TEXT ("operation not supported"); /* NOTREACHED */ case WSAEDESTADDRREQ: return ACE_TEXT ("destination address required"); /* NOTREACHED */ default: ACE_OS::snprintf (unknown_msg, sizeof unknown_msg / sizeof unknown_msg[0], ACE_TEXT ("unknown error: %d"), error); return unknown_msg; /* NOTREACHED */ } #else ACE_UNUSED_ARG (error); ACE_NOTSUP_RETURN (0); #endif /* ACE_WIN32 */ } bool ACE::is_sock_error (int error) { #if defined (ACE_WIN32) switch (error) { case WSAVERNOTSUPPORTED: case WSASYSNOTREADY: case WSAEINVAL: case WSAHOST_NOT_FOUND: case WSATRY_AGAIN: case WSANO_RECOVERY: case WSANO_DATA: /* case WSANO_ADDRESS: */ case WSANOTINITIALISED: case WSAENETDOWN: case WSAEINPROGRESS: case WSAEINTR: case WSAEAFNOSUPPORT: case WSAEMFILE: case WSAENOBUFS: case WSAEPROTONOSUPPORT: case WSAEPROTOTYPE: case WSAESOCKTNOSUPPORT: case WSAENOTSOCK: case WSAEWOULDBLOCK: case WSAEADDRINUSE: case WSAECONNABORTED: case WSAECONNRESET: case WSAENOTCONN: case WSAETIMEDOUT: case WSAECONNREFUSED: case WSAEHOSTDOWN: case WSAEHOSTUNREACH: case WSAEADDRNOTAVAIL: case WSAEISCONN: case WSAENETRESET: case WSAEMSGSIZE: case WSAENETUNREACH: case WSAEFAULT: case WSAEDISCON: case WSAEACCES: case WSAESHUTDOWN: case WSAEPROCLIM: case WSAEALREADY: case WSAEPFNOSUPPORT: case WSAENOPROTOOPT: case WSATYPE_NOT_FOUND: case WSAEOPNOTSUPP: return true; } #else ACE_UNUSED_ARG (error); #endif /* ACE_WIN32 */ return false; } char * ACE::strndup (const char *str, size_t n) { const char *t = str; size_t len; // Figure out how long this string is (remember, it might not be // NUL-terminated). for (len = 0; len < n && *t++ != '\0'; len++) continue; char *s; #if defined (ACE_HAS_ALLOC_HOOKS) ACE_ALLOCATOR_RETURN (s, (char *) ACE_Allocator::instance()->malloc (len + 1), 0); #else ACE_ALLOCATOR_RETURN (s, (char *) ACE_OS::malloc (len + 1), 0); #endif /* ACE_HAS_ALLOC_HOOKS */ return ACE_OS::strsncpy (s, str, len + 1); } #if defined (ACE_HAS_WCHAR) wchar_t * ACE::strndup (const wchar_t *str, size_t n) { const wchar_t *t = str; size_t len; // Figure out how long this string is (remember, it might not be // NUL-terminated). for (len = 0; len < n && *t++ != '\0'; len++) continue; size_t const size = (len + 1) * sizeof (wchar_t); wchar_t *s = 0; #if defined (ACE_HAS_ALLOC_HOOKS) ACE_ALLOCATOR_RETURN (s, static_cast ( ACE_Allocator::instance ()->malloc (size)), 0); #else ACE_ALLOCATOR_RETURN (s, static_cast (ACE_OS::malloc (size)), 0); #endif /* ACE_HAS_ALLOC_HOOKS */ return ACE_OS::strsncpy (s, str, len + 1); } #endif /* ACE_HAS_WCHAR */ char * ACE::strnnew (const char *str, size_t n) { const char *t = str; size_t len; // Figure out how long this string is (remember, it might not be // NUL-terminated). for (len = 0; len < n && *t++ != L'\0'; len++) continue; char *s; #if defined (ACE_HAS_ALLOC_HOOKS) ACE_ALLOCATOR_RETURN (s, static_cast (ACE_Allocator::instance ()->malloc (sizeof (char) * (len + 1))), 0); #else ACE_NEW_RETURN (s, char[len + 1], 0); #endif /* ACE_HAS_ALLOC_HOOKS */ return ACE_OS::strsncpy (s, str, len + 1); } #if defined (ACE_HAS_WCHAR) wchar_t * ACE::strnnew (const wchar_t *str, size_t n) { const wchar_t *t = str; size_t len; // Figure out how long this string is (remember, it might not be // NUL-terminated). for (len = 0; len < n && *t++ != ACE_TEXT_WIDE ('\0'); len++) continue; wchar_t *s; ACE_NEW_RETURN (s, wchar_t[len + 1], 0); return ACE_OS::strsncpy (s, str, len + 1); } #endif /* ACE_HAS_WCHAR */ const char * ACE::strend (const char *s) { while (*s++ != '\0') continue; return s; } #if defined ACE_HAS_WCHAR const wchar_t * ACE::strend (const wchar_t *s) { while (*s++ != ACE_TEXT_WIDE ('\0')) continue; return s; } #endif char * ACE::strnew (const char *s) { if (s == 0) return 0; char *t = 0; #if defined (ACE_HAS_ALLOC_HOOKS) ACE_ALLOCATOR_RETURN (t, static_cast (ACE_Allocator::instance ()->malloc (sizeof (char) * (ACE_OS::strlen (s) + 1))), 0); #else ACE_NEW_RETURN (t, char [ACE_OS::strlen (s) + 1], 0); #endif /* ACE_HAS_ALLOC_HOOKS */ return ACE_OS::strcpy (t, s); } #if defined (ACE_HAS_WCHAR) wchar_t * ACE::strnew (const wchar_t *s) { if (s == 0) return 0; size_t const n = ACE_OS::strlen (s) + 1; wchar_t *t = 0; #if defined (ACE_HAS_ALLOC_HOOKS) ACE_ALLOCATOR_RETURN (t, static_cast ( ACE_Allocator::instance ()->malloc ( sizeof (wchar_t) * (n))), 0); #else ACE_NEW_RETURN (t, wchar_t[n], 0); #endif /* ACE_HAS_ALLOC_HOOKS */ return ACE_OS::strcpy (t, s); } #endif /* ACE_HAS_WCHAR */ // helper functions for ACE::wild_match() namespace { inline bool equal_char (char a, char b, bool case_sensitive) { if (case_sensitive) return a == b; return ACE_OS::ace_tolower (a) == ACE_OS::ace_tolower (b); } // precond: *p == '[' start of char class // postcond: *p == ']' end of the char class inline bool equal_class (char s, const char *&p, bool case_sensitive) { ++p; bool negate = false; if (*p == '!') { negate = true; ++p; } // ] and - are regular in 1st position for (bool first = true; *p && (first || *p != ']'); ++p) { if (!first && *p == '-' && p[1] != ']') { if (!p[1] || p[1] <= p[-1]) // invalid range { continue; } // Since we are in the POSIX locale, only the basic ASCII // characters are allowed as the range endpoints. These characters // are the same values in both signed and unsigned chars so we // don't have to account for any "pathological cases." for (char range = static_cast (p[-1] + 1); range <= p[1]; ++range) { if (equal_char (s, range, case_sensitive)) { while (*++p != ']') {} return !negate; } } ++p; // consume the character 1 past the - } else if (equal_char (s, *p, case_sensitive)) { while (*++p != ']') {} return !negate; } first = false; } return negate; } } bool ACE::wild_match(const char *str, const char *pat, bool case_sensitive, bool character_classes) { if (str == pat) return true; if (pat == 0 || str == 0) return false; bool star = false, escape = false; const char *s = str; const char *p = pat; while (*s != '\0') { if (!escape && *p == '\\') { ++p; escape = true; } else if (!escape && *p == '*') { star = true; pat = p; while (*++pat == '*') {} if (*pat == '\0') return true; p = pat; } else if (!escape && *p == '?') { ++s; ++p; } else if (!escape && character_classes && *p == '[') { if (equal_class (*s, p, case_sensitive)) { ++p; } else { if (!star) return false; p = pat; } ++s; } else if (!equal_char (*s, *p, case_sensitive)) { if (!star) return false; ++s; p = pat; escape = false; } else { ++s; ++p; escape = false; } } if (*p == '*') while (*++p == '*') {} return *p == '\0'; } // Close versioned namespace, if enabled by the user. ACE_END_VERSIONED_NAMESPACE_DECL