//============================================================================= /** * @file integer.cpp * * Class implemtation for SMI Integer classes. * * @author Jeff MeyerMichael R MacFaden mrm@cisco.com - rework & ACE port */ //============================================================================= /*=================================================================== Copyright (c) 1996 Hewlett-Packard Company ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS. Permission to use, copy, modify, distribute and/or sell this software and/or its documentation is hereby granted without fee. User agrees to display the above copyright notice and this license notice in all copies of the software and any documentation of the software. User agrees to assume all liability for the use of the software; Hewlett-Packard makes no representations about the suitability of this software for any purpose. It is provided "AS-IS without warranty of any kind,either express or implied. User hereby grants a royalty-free license to any and all derivatives based upon this software code base. =====================================================================*/ #include "asnmp/integer.h" // header file for gauge class #include "ace/OS_NS_stdio.h" // constructor with value SnmpUInt32::SnmpUInt32 (const unsigned long i) { smival.value.uNumber=i; smival.syntax = sNMP_SYNTAX_UINT32; valid_flag = 1; } // copy constructor SnmpUInt32::SnmpUInt32( const SnmpUInt32 &c) : SnmpSyntax (c) { smival.value.uNumber=c.smival.value.uNumber; smival.syntax = sNMP_SYNTAX_UINT32; valid_flag = 1; } // destructor (ensure that SnmpSyntax::~SnmpSyntax() is overridden) SnmpUInt32::~SnmpUInt32() { } // syntax type SmiUINT32 SnmpUInt32::get_syntax() { return sNMP_SYNTAX_UINT32; } // object validity int SnmpUInt32::valid() const { return valid_flag; } // overloaded assignment SnmpUInt32& SnmpUInt32::operator=( const unsigned long int i) { smival.value.uNumber=i; valid_flag = 1; return *this; } // general assignment from any Value SnmpSyntax& SnmpUInt32::operator=( SnmpSyntax &in_val) { if ( this == &in_val ) // handle assignement from itself return *this; valid_flag = 0; // will get set true if really valid if (in_val.valid()) { switch (in_val.get_syntax()) { case sNMP_SYNTAX_UINT32: // case sNMP_SYNTAX_GAUGE32: .. indistinquishable from UINT32 case sNMP_SYNTAX_CNTR32: case sNMP_SYNTAX_TIMETICKS: case sNMP_SYNTAX_INT32: // implied cast int -> uint this->smival.value.uNumber = ((SnmpUInt32 &)in_val).smival.value.uNumber; valid_flag = 1; break; } } return *this; } // overloaded assignment SnmpUInt32& SnmpUInt32::operator=( const SnmpUInt32 &uli) { this->smival.value.uNumber = uli.smival.value.uNumber; return *this; } // otherwise, behave like an unsigned long int SnmpUInt32::operator unsigned long() { return smival.value.uNumber; } // create a new instance of this Value SnmpSyntax* SnmpUInt32::clone() const { return (SnmpSyntax *) new SnmpUInt32(*this); } // ASCII format return const char * SnmpUInt32::to_string() { ACE_OS::sprintf(output_buffer, "%d", (int) (this->smival.value.uNumber)); return output_buffer; } //==================================================================== // INT 32 Implementation //==================================================================== // default constructor SnmpInt32::SnmpInt32 (const long i) { smival.value.sNumber=i; smival.syntax = sNMP_SYNTAX_INT32; valid_flag = 1; } // constructor with value SnmpInt32::SnmpInt32 (const SnmpInt32 &c) : SnmpSyntax (c) { smival.value.sNumber=c.smival.value.sNumber; smival.syntax = sNMP_SYNTAX_INT32; valid_flag = 1; } // destructor SnmpInt32::~SnmpInt32() { } // syntax type SmiUINT32 SnmpInt32::get_syntax() { return sNMP_SYNTAX_INT32; } // object validity int SnmpInt32::valid() const { return valid_flag; } // overloaded assignment SnmpInt32& SnmpInt32::operator=( const long i) { this->smival.value.sNumber = (unsigned long) i; valid_flag = 1; return *this; } // overloaded assignment SnmpInt32& SnmpInt32::operator=( const SnmpInt32 &uli) { this->smival.value.sNumber = uli.smival.value.sNumber; valid_flag = 1; return *this; } // general assignment from any Value SnmpSyntax& SnmpInt32::operator=( SnmpSyntax &in_val) { if ( this == &in_val ) // handle assignement from itself return *this; valid_flag = 0; // will get set true if really valid if (in_val.valid()) { switch (in_val.get_syntax()) { case sNMP_SYNTAX_INT32: case sNMP_SYNTAX_UINT32: // implied cast uint -> int // case sNMP_SYNTAX_GAUGE32: .. indistinquishable from UINT32 case sNMP_SYNTAX_CNTR32: // implied cast uint -> int case sNMP_SYNTAX_TIMETICKS: // implied cast uint -> int this->smival.value.sNumber = ((SnmpInt32 &)in_val).smival.value.sNumber; valid_flag = 1; break; } } return *this; } // otherwise, behave like a long int SnmpInt32::operator long() { return (long) smival.value.sNumber; } // clone - create a new instance of this Value SnmpSyntax* SnmpInt32::clone() const { return ( SnmpSyntax *) new SnmpInt32(*this); } // ASCII format return const char *SnmpInt32::to_string() { ACE_OS::sprintf(output_buffer, "%d", (int) (long) this->smival.value.sNumber); return output_buffer; }