# mainloop/jm.py -- state machine for JSON communication between nodes # # Copyright 2012 Codethink Limited. # All rights reserved. import fcntl import json import logging import os import socket import sys from sm import StateMachine from stringbuffer import StringBuffer from sockbuf import (SocketBuffer, SocketBufferNewData, SocketBufferEof, SocketError) class JsonNewMessage(object): def __init__(self, msg): self.msg = msg class JsonEof(object): pass class _Close2(object): pass class JsonMachine(StateMachine): '''A state machine for sending/receiving JSON messages across TCP.''' max_buffer = 16 * 1024 def __init__(self, conn): StateMachine.__init__(self, 'rw') self.conn = conn self.debug_json = False def __repr__(self): return '' % \ (id(self), self.conn, self.max_buffer) def setup(self): sockbuf = self.sockbuf = SocketBuffer(self.conn, self.max_buffer) self.mainloop.add_state_machine(sockbuf) self._eof = False self.receive_buf = StringBuffer() spec = [ # state, source, event_class, new_state, callback ('rw', sockbuf, SocketBufferNewData, 'rw', self._parse), ('rw', sockbuf, SocketBufferEof, 'w', self._send_eof), ('rw', self, _Close2, None, self._really_close), ('w', self, _Close2, None, self._really_close), ] self.add_transitions(spec) def send(self, msg): '''Send a message to the other side.''' self.sockbuf.write('%s\n' % json.dumps(msg)) def close(self): '''Tell state machine it should shut down. The state machine will vanish once it has flushed any pending writes. ''' self.mainloop.queue_event(self, _Close2()) def _parse(self, event_source, event): data = event.data self.receive_buf.add(data) if self.debug_json: logging.debug('JsonMachine: Received: %s' % repr(data)) while True: line = self.receive_buf.readline() if line is None: break line = line.rstrip() if self.debug_json: logging.debug('JsonMachine: line: %s' % repr(line)) msg = json.loads(line) self.mainloop.queue_event(self, JsonNewMessage(msg)) def _send_eof(self, event_source, event): self.mainloop.queue_event(self, JsonEof()) def _really_close(self, event_source, event): self.sockbuf.close() self._send_eof(event_source, event)